AI Insights · Timothy · June 2021
Top 5 Hospital Games on iOS in France Q2 2021
Discover the performance of the top 5 hospital games on iOS in France during the second quarter of 2021, based on weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 hospital games on iOS in France exhibited interesting trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance, based on data from Sensor Tower.
Idle Firefighter Tycoon: Save! from Kolibri Games GmbH saw its weekly downloads peak at 9.9K in mid-April but experienced a decline afterward, closing the quarter with 1.6K downloads in the last week of June. The app's weekly revenue reached its highest point at $3.5K in late April, progressively decreasing to $464 by the end of June. Weekly active users mirrored this trend, peaking at 18.1K in late May before dropping to 7.8K at the end of the quarter.
EMERGENCY HQ: firefighter game by Promotion Software GmbH had relatively stable weekly downloads, with a notable spike to 1.6K in late June. Revenue remained consistent, averaging around $1.2K to $1.9K per week, with a peak of $1.6K in early June. Active users showed a gradual increase, starting at 6.6K at the beginning of Q2 and reaching 8.7K by the end of June.
Mission Chief Fire Fighter 911 from SHPlay GmbH experienced modest weekly downloads, fluctuating between 120 and 624. The app's revenue peaked at $1.8K in late April, then decreased to around $446 by the end of June. Active users started at 1.5K, peaked at 2.2K in late April, and ended the quarter at approximately 1.8K.
Fun Hospital - Tycoon is back by OrangesGame Technology Limited had minimal weekly downloads, peaking at just 35 in early May. Weekly revenue was also modest, ranging from $187 to $545, with a peak in late June. Active users saw a slight decline from 110 at the start of Q2 to 49 by the end of June.
Dr. Mario World from Nintendo Co., Ltd. experienced variable weekly downloads, with a notable peak of 649 in early June. Revenue showed a consistent pattern around $200-$500 per week, peaking at $585 in early May. Active users started at 3.4K and saw fluctuations, ending the quarter at 2.4K.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.